Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Risk Flo McRae's fortune on a possibility lucrative deal and win. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
29 |
Flo McRae's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
29 |
Failed to qualify for Scientist (Scholar). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
30 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
30 |
Became a Rogue (Thief). |
5 |
32 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
5 |
34 |
Promoted to Rogue (Thief) rank 1. |
6 |
34 |
Continued as Rogue (Thief). |
6 |
38 |
Involved in a gambling ring. |
6 |
38 |
Promoted to Rogue (Thief) rank 2. |