Initiate Floy Mathew  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 39 F 12 (2) 5 (-1) 5 (-1) 8 (0) 10 (1) 11 (1)C558AB
Sorrowful, Dull eyes
 
Skills
Art (Performing) 0
Astrogation 0
Diplomat 0
Drive 0
Electronics 0
Gun Combat 0
Mechanic 0
Pilot 0
Profession (Worker) 0
Science (Social Sciences/Belief) 3
Seafarer (Personal) 1
Stealth 0
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 11
Drifter Barbarian 12
Believer Mainstream Believer Initiate12
 
Term Age History
1 18 Failed to qualify for Physician (Scholar).
1 18 Became a Drifter (Scavenger).
1 19 Attempted a risky adventure and was wildly successful.
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Voluntarily left Scavenger
2 22 Failed to qualify for Corporate Agent (Agent).
2 22 Switched to Drifter (Barbarian).
2 24 Attacked by enemies and injured.
2 24 Nearly killed. Owe 7,500 for medical bills.
2 24 Gain Enemy if Floy Mathew don't already have one.
2 26 Promoted to Drifter (Barbarian) rank 1.
3 26 Continued as Drifter (Barbarian).
3 28 Floy Mathew do not know what happened to Floy Mathew. There is a gap in Floy Mathew's memory.
4 28 Became a Believer (Mainstream Believer) with the new title Lay Person.
4 31 Gained a contact.
4 32 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
5 32 Continued as Believer (Mainstream Believer).
5 33 Floy Mathew accepted an offer of inducements to betray Floy Mathew's faith. Gain 280,000 in cash.
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