Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Scholar (Physician). |
2 |
24 |
Entangled in a bureaucratic or legal morass that distracts Frank Buckman from Frank Buckman's work. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
30 |
A disaster leaves several injured, and others blame Frank Buckman, forcing Frank Buckman to leave Frank Buckman's career. Gain a Rival. |
3 |
30 |
Scarred. Owe 2,500 for medical bills. |
4 |
30 |
Failed to qualify for Broker (Merchant). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Scout (Surveyor). |
4 |
31 |
Frank Buckman's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
37 |
When dealing with an alien race, Frank Buckman have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |