Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attempted a risky adventure and was wildly successful. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Frank Herrera do not know what happened to Frank Herrera. There is a gap in Frank Herrera's memory. |
3 |
23 |
Became a Citizen (Worker). |
3 |
25 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
4 |
27 |
Continued as Citizen (Worker). |
4 |
31 |
Frank Herrera gain experience in a technical field as a computer operator or surveyor. |
5 |
31 |
Continued as Citizen (Worker). |
5 |
32 |
A revolution, attack or other unusual event throws Frank Herrera's life into chaos, forcing Frank Herrera to leave the planet. |
6 |
32 |
Failed to qualify for Physician (Scholar). |
6 |
32 |
Switched to Drifter (Barbarian). |
6 |
36 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |