Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Nearly killed. Owe 45,000 for medical bills. |
2 |
22 |
Entered Merchant Academy with the Shipboard curriculum. |
2 |
25 |
Become leader in social movement. |
2 |
25 |
Gain an Ally and an Enemy. |
2 |
25 |
Dropped out of the merchant academy. |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Switched to Scout (Courier) with previous rank. |
3 |
29 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
29 |
Failed to qualify for Pirate (Rogue). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Returned to Scout (Surveyor). |
4 |
30 |
Spend several years jumping from world to world in Frank Ibbett's scout ship. |
4 |
33 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Switched to Scout (Explorer) with previous rank. |
5 |
36 |
Frank Ibbett have no idea what happened to Frank Ibbett – they found Frank Ibbett's ship drifting on the fringes of friendly space. |