Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Find Ancient Technology. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Smuggle illegal items onto a planet. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
A sudden war destroys Gail Simmmons's trade routes and contacts, forcing Gail Simmmons to flee that region of space. |
4 |
31 |
Gain rebels as Enemy |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
33 |
Betrayed by a friend. One of Gail Simmmons's Contacts or Allies betrays Gail Simmmons, ending Gail Simmmons's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
33 |
Became a Citizen (Colonist). |
6 |
36 |
Gail Simmmons is rewarded for Gail Simmmons's diligence or cunning. |
6 |
37 |
Promoted to Citizen (Colonist) rank 1. |