Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
When dealing with an alien race, Genie Cole botch an opportunity to gather extra intelligence about them. |
1 |
19 |
Genie Cole's ship is damaged, and Genie Cole have to hitch-hike Genie Cole's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 1 Contacts. Gain 2 Enemies. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
25 |
Failed to qualify for Flight (Navy). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Army (Cavalry) with the new title Private. |
3 |
29 |
Nearly killed. Owe 11,250 for medical bills. |
4 |
29 |
Failed to qualify for Intelligence (Agent). |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
30 |
Find valuable salvage. |
5 |
33 |
Voluntarily left Wanderer |
5 |
33 |
Failed to qualify for Corporate (Citizen). |
5 |
33 |
Switched to Drifter (Scavenger). |
5 |
37 |
Attacked by enemies that Genie Cole easily defeat. |
5 |
37 |
Gain Enemy if Genie Cole don't already have one. |