Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
George Olson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Failed to qualify for Scientist (Scholar). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
A good deal ensures George Olson is living the high life for a few years. |
2 |
24 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
A series of bad deals and decisions force George Olson into bankruptcy. George Olson salvages what George Olson can. |
4 |
26 |
Became a Scholar (Scientist). |
4 |
29 |
Win a prestigious prize for George Olson's work. |
4 |
30 |
Promoted to Scholar (Scientist) rank 1. |
5 |
30 |
Attempted to change assignments. |
5 |
30 |
Failed to qualify for Physician (Scholar). |
5 |
30 |
Continued as Scholar (Scientist). |
5 |
34 |
Refuse to join a cheat in some fashion. |
6 |
34 |
Continued as Scholar (Scientist). |
6 |
38 |
Make a breakthrough in George Olson's field. |
6 |
38 |
Promoted to Scholar (Scientist) rank 2. |