Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Gertie Byrd befriend a superior in the corporation or the colony. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
23 |
Failed to qualify for Courier (Scout). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Army (Infantry) with the new title Private. |
3 |
26 |
Scarred. |
4 |
26 |
Became a Merchant (Free Trader). |
4 |
28 |
A sudden war destroys Gertie Byrd's trade routes and contacts, forcing Gertie Byrd to flee that region of space. |
4 |
28 |
Gain rebels as Enemy |
5 |
28 |
Failed to qualify for Scientist (Scholar). |
5 |
28 |
Became a Drifter (Barbarian). |
5 |
31 |
Suffer from a life-threatening illness. |
6 |
31 |
Switched to Merchant (Broker). |
6 |
35 |
Given advanced training in a specialist field |
6 |
35 |
Promoted to Merchant (Broker) rank 1. |
7 |
35 |
Continued as Merchant (Broker). |
7 |
36 |
Embroiled in legal trouble. |