Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Gertrude Bartley's scout ship is one of the first on the scene to rescue the survivors of a disaster but Gertrude Bartley fail to help. Gain an Enemy. |
1 |
22 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
Serve as the courier for an important message from the Imperium. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Voluntarily left Explorer |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
27 |
Suffer from a life-threatening illness. |
4 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
28 |
A notable academic consults with Gertrude Bartley about a publication or documentary he is working on. Gain a Contact in academia. |
4 |
31 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
31 |
Continued as Believer (Missionary/Humanitarian). |
5 |
32 |
Gertrude Bartley is caught in the periphery of a scandal. |
5 |
32 |
Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker. |
6 |
35 |
Voluntarily left Missionary/Humanitarian |
6 |
35 |
Failed to qualify for Free Trader (Merchant). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
39 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |