Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
22 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Attacked by enemies and injured. |
2 |
26 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
26 |
Gain Enemy if Gu Irkhuukerkin don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Attacked by enemies and injured. |
3 |
29 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
29 |
Gain Enemy if Gu Irkhuukerkin don't already have one. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Find Ancient Technology. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Corporate (Citizen). |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Gu Irkhuukerkin do not know what happened to Gu Irkhuukerkin. There is a gap in Gu Irkhuukerkin's memory. |