Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Made lifelong friends. Gain 1 Allies. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Failed to qualify for Flight (Navy). |
2 |
25 |
Submitted to the draft. |
2 |
25 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
26 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
3 |
26 |
Became a Scout (Surveyor). |
3 |
28 |
Hazle Eade's ship is damaged, and Hazle Eade have to hitch-hike Hazle Eade's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 2 Contacts. Gain 1 Enemies. |
4 |
28 |
Became a Rogue (Enforcer). |
4 |
29 |
Involved in a gambling ring. |
4 |
32 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
32 |
Continued as Rogue (Enforcer). |
5 |
33 |
Involved in the planning of an impressive heist. |
5 |
36 |
Promoted to Rogue (Enforcer) rank 2. |