Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Henrietta Godkim run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
24 |
A good deal ensures Henrietta Godkim is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
27 |
A good deal ensures Henrietta Godkim is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
32 |
Make an unexpected connection outside Henrietta Godkim's normal circles. Gain a Contact. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Switched to Drifter (Barbarian). |
5 |
36 |
Attempted a risky adventure and was wildly successful. |
5 |
38 |
Promoted to Drifter (Barbarian) rank 1. |