Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Betrayed by a friend. One of Henrietta Nguyen's Contacts or Allies betrays Henrietta Nguyen, ending Henrietta Nguyen's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Citizen (Corporate). |
2 |
25 |
Henrietta Nguyen learn something Henrietta Nguyen should not have – a corporate secret, a political scandal – which Henrietta Nguyen can profit from illegally. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
29 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
30 |
Voluntarily left Corporate |
4 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
34 |
Henrietta Nguyen do not know what happened to Henrietta Nguyen. There is a gap in Henrietta Nguyen's memory. |
5 |
34 |
Failed to qualify for Worker (Citizen). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
36 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |