Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Army (Army Support) with the new title Private. |
2 |
23 |
Unit is slaughtered in a disastrous battle, for which Hester Griffiths blame Hester Griffiths's commander. Gain commander as Enemy. |
3 |
23 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
26 |
Vessel participates in a diplomatic mission. |
3 |
26 |
Gain a contact. |
4 |
27 |
Continued as Navy (Line/Crew). |
4 |
31 |
During a battle, defeat or victory depends on Hester Griffiths's actions. The ship suffers severe damage and Hester Griffiths is blamed for the disaster. Hester Griffiths is court - martialled and discharged. |
5 |
31 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
33 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
6 |
33 |
Became a Drifter (Barbarian). |
6 |
37 |
Drafted into Infantry |
6 |
37 |
Promoted to Drifter (Barbarian) rank 1. |