Ensign Hettie Davidson  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 39 F 9 (1) 5 (-1) 5 (-1) 7 (0) 4 (-1) 9 (1)955749
Eloquent, Poor
 
Skills
Astrogation 0
Drive 0
Electronics (Computers) 1
Flyer 0
Gun Combat 0
Investigate 0
Melee (Blade) 1
Recon 1
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence 02
Drifter Barbarian 01
Drifter Scavenger 01
Navy Line/Crew Ensign1 / 02
 
Name Type Affinity Enmity Power Influence Species
Derek Tilcott Enemy 0 3 2 1 Kedepu (M/54)
Derek Tilcott gains in power and influence.
Cleveland Fletcher Enemy 0 5 0 1 Kedepu (M/25)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 21 Go undercover to investigate an enemy.
1 21 Nearly killed. Owe 45,000 for medical bills.
2 22 Continued as Agent (Intelligence).
2 26 Nearly killed. Owe 6,250 for medical bills.
3 26 Failed to qualify for Marine Support (Marine).
3 26 Became a Drifter (Barbarian).
3 28 Betrayed by a friend. One of Hettie Davidson's Contacts or Allies betrays Hettie Davidson, ending Hettie Davidson's career. That Contact or Ally becomes a Rival or Enemy.
4 28 Failed to qualify for Explorer (Scout).
4 28 Switched to Drifter (Scavenger).
4 31 Betrayed by a friend. One of Hettie Davidson's Contacts or Allies betrays Hettie Davidson, ending Hettie Davidson's career. That Contact or Ally becomes a Rival or Enemy.
5 31 Failed to qualify for Merchant Academy.
5 31 Submitted to the draft.
5 31 Became a Navy (Line/Crew) with the new title Crewman.
5 33 Advanced training in a specialist field.
5 35 Commissioned in Navy (Line/Crew) with the new title Ensign.
6 35 Continued as Navy (Line/Crew).
6 37 Hettie Davidson foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
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