Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Suffer from a life-threatening illness. |
2 |
21 |
Became a Scout (Explorer). |
2 |
22 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
26 |
Hilma Gleeson secretly provide religious rites for a dying leader or noble, although they do not share Hilma Gleeson's faith. Gain an Ally in the family and a Rival who disagrees with Hilma Gleeson's choice. |
4 |
26 |
Continued as Believer (Missionary/Humanitarian). |
4 |
29 |
Hilma Gleeson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
30 |
Continued as Believer (Missionary/Humanitarian). |
5 |
33 |
Hilma Gleeson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
34 |
Forced to muster out. |
6 |
34 |
Became a Citizen (Worker). |
6 |
38 |
Hilma Gleeson is rewarded for Hilma Gleeson's diligence or cunning. |
6 |
38 |
Promoted to Citizen (Worker) rank 1. |