Term |
Age |
History |
---|
0 |
0 |
Born into a minor clan. |
0 |
0 |
Hkeawa A's family made its fortune in the great expansion after the discovery of jump drive; most family holdings are on distant worlds. |
0 |
0 |
Hkeawa A's Grandfather barely managed to hold onto Hkeawa A's landhold. |
0 |
0 |
Hkeawa A's ancestral territory is 2. |
0 |
0 |
Hkeawa A is the middle daughter. |
0 |
14 |
Rite of passage completed with a 4. |
1 |
14 |
Became a Management (Clan Aide). |
1 |
16 |
A shift in clan politics leaves you shut out in the cold. Gain a Contact who stays in touch despite your new status. |
2 |
16 |
Failed to qualify for Outlaw Thief (Outlaw) and became a Yohai (outcast). |
2 |
16 |
Became a Drifter (Wanderer). |
2 |
19 |
Attacked by enemies that Hkeawa A easily defeat. |
2 |
19 |
Gain Enemy if Hkeawa A don't already have one. |
2 |
20 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
20 |
Continued as Drifter (Wanderer). |
3 |
24 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
4 |
24 |
Failed to qualify for Thief (Rogue). |
4 |
24 |
Switched to Drifter (Barbarian). |
4 |
28 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
5 |
28 |
Became a Outcast (Trader). |
5 |
31 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
32 |
Continued as Outcast (Trader). |
6 |
34 |
Pick up a few handy skills |
6 |
36 |
Promoted to Outcast (Trader) rank 1. |