Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Moved to a new world. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Janice Fabble's business or ship thrives. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Imperial trade restrictions force Janice Fabble out of business. |
4 |
28 |
Became a Entertainer (Artist). |
4 |
31 |
Janice Fabble is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
33 |
Opponents of Janice Fabble's belief system ambush Janice Fabble. |
5 |
33 |
Lost eye or limb. Owe 5,000 for medical bills. |
6 |
33 |
Failed to qualify for Pirate (Rogue). |
6 |
33 |
Became a Drifter (Scavenger). |
6 |
35 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
35 |
Failed to qualify for Performer (Entertainer). |
7 |
35 |
Switched to Drifter (Barbarian). |
7 |
38 |
Drafted into Law Enforcement |
7 |
39 |
Forced to continue current assignment. |
7 |
39 |
Promoted to Drifter (Barbarian) rank 1. |