Fighter Jessie Graves  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 39 F 4 (-1) 2 (-2) 5 (-1) 8 (0) 7 (0) 1 (-2)425871
Panicky, Quixotic, Upbeat
 
Skills
Admin 0
Animals 0
Deception 0
Drive 0
Flyer 0
Gun Combat (Slug) 2
Investigate 0
Medic 0
Melee (Unarmed) 1
Profession (Worker/Metalworking) 1
Recon 0
Science (Social Sciences/Belief) 1
Stealth 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence 01
Drifter Wanderer 12
Believer Holy Warrior Fighter13
Drifter Barbarian 01
 
Name Type Affinity Enmity Power Influence Species
Ned Williams Ally 3 0 1 3 Dynchia, Imperium (M/28)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 19 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
2 19 Failed to qualify for Infantry (Army).
2 19 Became a Drifter (Wanderer).
2 22 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2 23 Promoted to Drifter (Wanderer) rank 1.
3 23 Continued as Drifter (Wanderer).
3 25 Suffer from a life-threatening illness.
4 25 Became a Believer (Holy Warrior) with the new title Hopeful.
4 29 Jessie Graves retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
4 29 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
5 29 Continued as Believer (Holy Warrior).
5 31 Opponents of Jessie Graves's belief system ambush Jessie Graves.
5 31 Severely injured. Owe 25,000 for medical bills.
6 31 Switched to Drifter (Barbarian).
6 33 Attacked by enemies and injured.
6 33 Lost eye or limb. Owe 5,000 for medical bills.
6 33 Gain Enemy if Jessie Graves don't already have one.
6 35 Forced to muster out.
7 35 Returned to Believer (Holy Warrior).
7 36 Jessie Graves faith is shaken.
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