Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Johnie Carson do not know what happened to Johnie Carson. There is a gap in Johnie Carson's memory. |
2 |
19 |
Failed to qualify for Intelligence (Agent). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
22 |
Gained a contact. |
2 |
23 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
23 |
Continued as Navy (Line/Crew). |
3 |
25 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
27 |
Voluntarily left Line/Crew |
4 |
27 |
Became a Citizen (Corporate). |
4 |
31 |
A revolution, attack or other unusual event throws Johnie Carson's life into chaos, forcing Johnie Carson to leave the planet. |
5 |
31 |
Returned to Drifter (Wanderer). |
5 |
34 |
Betrayed by a friend. One of Johnie Carson's Contacts or Allies betrays Johnie Carson, ending Johnie Carson's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Failed to qualify for Scientist (Scholar). |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
36 |
Find valuable salvage. |
6 |
38 |
Promoted to Drifter (Wanderer) rank 1. |