Settler Joseph McGhee  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 39 F 7 (0) 6 (0) 4 (-1) 12 (2) 4 (-1) 5 (-1)764C45
Flushed skin, Telepathic, Enigmatic
 
Skills
Admin 0
Animals 0
Astrogation 0
Flyer (Airship) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Mechanic 0
Melee (Striking) 1
Pilot 0
Profession (Worker) 0
Recon 1
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Army Army Support Private02
Citizen Colonist Settler23
 
Name Type Affinity Enmity Power Influence Species
Orval Fergusson Enemy 0 3 4 1 Suerrat (M/39)
Orval Fergusson's influence is diminished.
 
Term Age History
1 18 Failed to qualify for Army Academy (Military Academy).
1 18 Became a Drifter (Scavenger).
1 20 Suffer from a life-threatening illness.
2 20 Became a Army (Army Support) with the new title Private.
2 24 Surrounded and outnumbered by the enemy, Joseph McGhee hold out until relief arrives.
3 24 Continued as Army (Army Support).
3 27 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
3 27 Gain rebels as Enemy
4 27 Became a Citizen (Colonist).
4 29 Spent time maintaining and using heavy vehicles.
4 31 Promoted to Citizen (Colonist) rank 1.
5 31 Continued as Citizen (Colonist).
5 34 Advanced training in a specialist field.
6 35 Continued as Citizen (Colonist).
6 37 Joseph McGhee is rewarded for Joseph McGhee's diligence or cunning.
6 39 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
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