Julia Weakman  

Species Age Sex Str Dex End Int Edu SocUPP
Urunishani 39 F 9 (1) 8 (0) 10 (1) 8 (0) 5 (-1) 9 (1)98A859
Tender minded, Develops close friendships
 
Skills
Admin 0
Advocate 0
Animals 0
Athletics 0
Broker 0
Diplomat 0
Drive (Wheel) 1
Electronics 0
Gun Combat 0
Heavy Weapons 0
Language 0
Leadership 0
Persuade 1
Science (Space Sciences) 0
Stealth 0
Streetwise 1
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Corporate 11
Rogue Pirate Lackey01
Merchant Free Trader 11
Drifter Barbarian 01
 
EducationGraduated
Marine Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Earl Walker Ally 2 0 0 0 Darmine (M/21)
Earl Walker loses some of their power base.
 
Term Age History
1 18 Entered Military Academy(Marine Academy)
1 22 Made lifelong friends. Gain 1 Allies.
1 22 Dropped out of military academy.
2 22 Became a Citizen (Corporate).
2 25 Julia Weakman befriend a superior in the corporation or the colony.
2 26 Promoted to Citizen (Corporate) rank 1.
3 26 Voluntarily left Corporate
3 26 Became a Rogue (Pirate) with the new title Lackey.
3 28 Betrayed by a friend. One of Julia Weakman's Contacts or Allies betrays Julia Weakman, ending Julia Weakman's career. That Contact or Ally becomes a Rival or Enemy.
4 28 Became a Merchant (Free Trader).
4 31 Embroiled in legal trouble.
4 32 Promoted to Merchant (Free Trader) rank 1.
5 32 Voluntarily left Free Trader
5 32 Became a Drifter (Barbarian).
5 35 Offered job by a patron. Now owe him a favor.
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