Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Julie Meredeth spend a great deal of time on the fringes of Charted Space. |
1 |
22 |
Julie Meredeth have no idea what happened to Julie Meredeth – they found Julie Meredeth's ship drifting on the fringes of friendly space. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Julie Meredeth's ship is damaged, and Julie Meredeth have to hitch-hike Julie Meredeth's way back across the stars to the nearest scout base. |
2 |
26 |
Gain 5 Contacts. Gain 2 Enemies. |
3 |
26 |
Failed to qualify for Scientist (Scholar). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
28 |
Julie Meredeth run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Became a Noble (Dilettante) with the new title Wastrel. |
4 |
30 |
Inherit a gift from a rich relative. |
4 |
32 |
Promoted to Noble (Dilettante) rank 1. |
5 |
32 |
Continued as Noble (Dilettante). |
5 |
33 |
Become deeply involved in politics on Julie Meredeth's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
5 |
36 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |