Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Lost eye or limb. Owe 5,000 for medical bills. |
1 |
20 |
Gain Enemy if Leatha Stewart don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Encounter a Psionic institute. |
2 |
26 |
Tested for psionic powers |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Suffer from a life-threatening illness. |
4 |
30 |
Failed to qualify for Colonist (Citizen). |
4 |
30 |
Switched to Drifter (Scavenger). |
4 |
32 |
Encounter a Psionic institute. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
35 |
Leatha Stewart do not know what happened to Leatha Stewart. There is a gap in Leatha Stewart's memory. |
6 |
35 |
Became a Merchant (Free Trader). |
6 |
36 |
Imperial trade restrictions force Leatha Stewart out of business. |