Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
21 |
Failed to qualify for Infantry (Army). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
22 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
22 |
Failed to qualify for Law Enforcement (Agent). |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
23 |
Lennie Lee went above and beyond the call of duty. |
3 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
26 |
Continued as Agent (Law Enforcement). |
4 |
28 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
5 |
28 |
Became a Scout (Courier). |
5 |
31 |
Lennie Lee's ship is damaged, and Lennie Lee have to hitch-hike Lennie Lee's way back across the stars to the nearest scout base. |
5 |
31 |
Gain 3 Contacts. Gain 1 Enemies. |
6 |
31 |
Switched to Drifter (Scavenger). |
6 |
35 |
Lennie Lee run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
39 |
Lennie Lee is sent to a new community or parish to preach The Word among the poor. |