Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Letitia Warren run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Letitia Warren's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
27 |
Switched to Drifter (Wanderer). |
4 |
30 |
Letitia Warren do not know what happened to Letitia Warren. There is a gap in Letitia Warren's memory. |
5 |
30 |
Became a Entertainer (Journalist). |
5 |
33 |
Criticised a questionable political leader on Letitia Warren's homeworld, causing his downfall. Gain an Enemy |
5 |
33 |
Lost eye or limb. Owe 1,250 for medical bills. |
6 |
34 |
Continued as Entertainer (Journalist). |
6 |
37 |
Letitia Warren is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |