Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
23 |
Lettie Herrera foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Lettie Herrera is blamed for an accident that causes the death of several crew members. Lettie Herrera's guilt drives Lettie Herrera to excel. |
4 |
27 |
Failed to qualify for Intelligence (Agent). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
29 |
Lettie Herrera run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
29 |
Became a Scout (Surveyor). |
5 |
32 |
Lettie Herrera spend a great deal of time on the fringes of Charted Space. |
5 |
32 |
Lettie Herrera's ship is damaged, and Lettie Herrera have to hitch-hike Lettie Herrera's way back across the stars to the nearest scout base. |
5 |
32 |
Gain 4 Contacts. Gain 2 Enemies. |
5 |
33 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
33 |
Continued as Scout (Surveyor). |
6 |
37 |
When dealing with an alien race, Lettie Herrera botch an opportunity to gather extra intelligence about them. |
6 |
37 |
Lettie Herrera inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |