Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Engineer/Gunner) with previous rank. |
2 |
26 |
Refuse to abuse Libby McNamara's position for profit. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
3 |
26 |
Voluntarily left Engineer/Gunner |
3 |
26 |
Became a Army (Infantry) with the new title Private. |
3 |
28 |
Libby McNamara is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
28 |
Became a Merchant (Broker). |
4 |
29 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
29 |
Failed to qualify for Explorer (Scout). |
5 |
29 |
Became a Drifter (Barbarian). |
5 |
33 |
Find an Alien Artifact. |
5 |
33 |
Forced to muster out. |
6 |
33 |
Failed to qualify for Merchant Academy. |
6 |
33 |
Switched to Drifter (Scavenger). |
6 |
34 |
Libby McNamara run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
34 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
38 |
Expand the field of Pilot (Small Craft), but gain a Rival in Libby McNamara's former tutor. |
7 |
38 |
Graduated. |