Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Betrayed by a friend. One of Lida Desmond's Contacts or Allies betrays Lida Desmond, ending Lida Desmond's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Rogue (Enforcer). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Failed to qualify for Corporate (Citizen). |
3 |
23 |
Switched to Drifter (Scavenger). |
3 |
27 |
Find an Alien Artifact. |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
30 |
Lost eye or limb. Owe 5,000 for medical bills. |
5 |
30 |
Became a Citizen (Colonist). |
5 |
31 |
Advanced training in a specialist field. |
5 |
34 |
Forced to muster out. |
6 |
34 |
Failed to qualify for Explorer (Scout). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
38 |
Lida Desmond's work ends up coming home with Lida Desmond, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
38 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
38 |
Retired at age 38. |