Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Lorene Mcdonalid inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Failed to qualify for Intelligence (Agent). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
A sudden war destroys Lorene Mcdonalid's trade routes and contacts, forcing Lorene Mcdonalid to flee that region of space. |
2 |
23 |
Gain rebels as Enemy |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
24 |
Betrayed by a friend. One of Lorene Mcdonalid's Contacts or Allies betrays Lorene Mcdonalid, ending Lorene Mcdonalid's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
24 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
28 |
Lorene Mcdonalid spend months in the dangerous criminal underworld. |
5 |
28 |
Continued as Rogue (Pirate). |
5 |
32 |
Involved in a feud with a rival criminal organization. |
5 |
32 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
6 |
32 |
Voluntarily left Pirate |
6 |
32 |
Failed to qualify for Artist (Entertainer). |
6 |
32 |
Switched to Drifter (Wanderer). |
6 |
33 |
Lorene Mcdonalid run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
35 |
A notable academic consults with Lorene Mcdonalid about a publication or documentary he is working on. Gain a Contact in academia. |