Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Mabell Foale foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Commissioned in Navy (Flight) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Engineer/Gunner) with previous rank. |
2 |
25 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
During a battle, defeat or victory depends on Mabell Foale's actions. Mabell Foale actions lead to an honorabe discharge. |
4 |
29 |
Failed to qualify for Courier (Scout). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Make an unexpected connection outside Mabell Foale's normal circles. Gain a Contact. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Moved to a new world. |