Madge Arnold  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 39 F 4 (-1) 8 (0) 6 (0) 9 (1) 4 (-1) 3 (-1)486943
Sallow skin, Intense
 
Skills
Athletics (Dexterity) 1
Carouse 1
Diplomat 1
Drive 0
Electronics 0
Flyer 0
Investigate 0
Medic 1
Science (Robotic Sciences/Cybernetics) 1
Survival 1
CareerAssignmentTitleRankTerms
Scholar Physician 05
Drifter Barbarian 11
 
Term Age History
1 18 Became a Scholar (Physician).
1 19 Entangled in a bureaucratic or legal morass that distracts Madge Arnold from Madge Arnold's work.
2 22 Continued as Scholar (Physician).
2 26 Make a breakthrough in Madge Arnold's field.
3 26 Continued as Scholar (Physician).
3 29 Refuse to join a cheat in some fashion.
4 30 Continued as Scholar (Physician).
4 31 An expedition or voyage goes wrong, leaving Madge Arnold stranded in the wilderness.
5 31 Failed to qualify for Cavalry (Army).
5 31 Became a Drifter (Barbarian).
5 34 Offered job by a patron. Now owe him a favor.
5 35 Promoted to Drifter (Barbarian) rank 1.
6 35 Returned to Scholar (Physician).
6 38 Advanced training in a specialist field.
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