Ensign Magnolia Gregory  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 39 F 6 (0) 11 (1) 11 (1) 8 (0) 7 (0) 9 (1)6BB879
Slutty, Night owl, Always has cold hands
 
Skills
Admin 0
Advocate 0
Athletics (Endurance) 1
Broker 0
Diplomat 1
Electronics 0
Flyer 0
Gunner 0
Leadership 0
Mechanic 0
Melee (Blade) 1
Seafarer 0
Stealth 0
Streetwise 1
CareerAssignmentTitleRankTerms
Citizen Corporate 01
Drifter Wanderer 03
Navy Line/Crew Ensign1 / 01
 
Name Type Affinity Enmity Power Influence Species
Felicia Murray Ally 4 0 0 1 Humaniti (F/11)
 
Term Age History
1 18 Became a Citizen (Corporate).
1 21 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2 22 Voluntarily left Corporate
2 22 Became a Drifter (Wanderer).
2 26 Find valuable salvage.
3 26 Continued as Drifter (Wanderer).
3 28 Find valuable salvage.
4 30 Continued as Drifter (Wanderer).
4 32 Betrayed by a friend. One of Magnolia Gregory's Contacts or Allies betrays Magnolia Gregory, ending Magnolia Gregory's career. That Contact or Ally becomes a Rival or Enemy.
5 32 Became a Navy (Line/Crew) with the new title Crewman.
5 33 Vessel participates in a diplomatic mission.
5 36 Commissioned in Navy (Line/Crew) with the new title Ensign.
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