Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
25 |
Attempted a risky adventure and was injured. |
2 |
25 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
28 |
Drafted into Infantry |
4 |
29 |
Became a Army (Infantry) with the new title Private. |
4 |
30 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
30 |
Gain rebels as Enemy |
5 |
30 |
Became a Entertainer (Journalist). |
5 |
34 |
Win a prestigious prize. |
5 |
34 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
6 |
34 |
Continued as Entertainer (Journalist). |
6 |
37 |
Marlene Gillis is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |