Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Mary Spice's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
20 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
24 |
A police detective or rival criminal forces Mary Spice to flee and vows to hunt Mary Spice down. Gain an Enemy. |
3 |
24 |
Failed to qualify for Corporate Agent (Agent). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Scout (Courier). |
3 |
28 |
When dealing with an alien race, Mary Spice botch an opportunity to gather extra intelligence about them. |
3 |
28 |
Psychologically damaged by Mary Spice's time in the scouts. |
4 |
28 |
Continued as Scout (Courier). |
4 |
29 |
Spend several years jumping from world to world in Mary Spice's scout ship. |
5 |
32 |
Continued as Scout (Courier). |
5 |
34 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |