Craftsman Mathilda Carlson  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 39 F 2 (-2) 7 (0) 4 (-1) 10 (1) 10 (1) 2 (-2)274AA2
Constant Hiccups, Always has a grimace, Gapped teeth
 
Skills
Advocate 1
Art (Performing/Performer) 1
Athletics 0
Deception 1
Electronics (Comms) 1
Electronics (Sensors) 1
Gambler 2
Gun Combat 0
Gunner 0
Language 0
Mechanic 1
Pilot 0
Profession (Sports/Racquet Sports) 1
Science (Social Sciences) 0
Seafarer 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman01
Citizen Worker Craftsman44
 
Name Type Affinity Enmity Power Influence Species
Donie Spencer Rival 1 1 0 2 Darmine (F/31)
Donie Spencer is a questionable figure such as a criminal, pirate or disgraced noble.
Arie Hopkins Ally 2 0 5 2 Darmine (F/60)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 20 Mathilda Carlson is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
2 20 Became a Citizen (Worker).
2 22 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2 24 Promoted to Citizen (Worker) rank 1.
3 24 Continued as Citizen (Worker).
3 28 Political upheaval strikes Mathilda Carlson's homeworld, and Mathilda Carlson is caught up in the revolution.
3 28 Promoted to Citizen (Worker) rank 2 with the new title Technician.
4 28 Continued as Citizen (Worker).
4 32 Mathilda Carlson learn something Mathilda Carlson should not have – a corporate secret, a political scandal – which Mathilda Carlson can profit from illegally.
4 32 Promoted to Citizen (Worker) rank 3.
5 32 Continued as Citizen (Worker).
5 34 Mathilda Carlson gain experience in a technical field as a computer operator or surveyor.
5 36 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
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