Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Matie Lawlor learn something Matie Lawlor should not have – a corporate secret, a political scandal – which Matie Lawlor can profit from illegally. |
1 |
22 |
Gain a criminal contact. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
28 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
4 |
28 |
Failed to qualify for Thief (Rogue). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
31 |
Go undercover to investigate an enemy. |
4 |
31 |
Betrayed by a friend. One of Matie Lawlor's Contacts or Allies betrays Matie Lawlor, ending Matie Lawlor's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
32 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
32 |
Continued as Agent (Law Enforcement). |
5 |
33 |
Matie Lawlor's work ends up coming home with Matie Lawlor, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
33 |
Returned to Citizen (Colonist). |
6 |
37 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
7 |
37 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
37 |
Retired at age 37. |