Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Matilda Lord's ship is damaged, and Matilda Lord have to hitch-hike Matilda Lord's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 5 Contacts. Gain 2 Enemies. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
22 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
22 |
Became a Merchant (Broker). |
3 |
25 |
Embroiled in legal trouble. |
4 |
26 |
Continued as Merchant (Broker). |
4 |
28 |
A good deal ensures Matilda Lord is living the high life for a few years. |
4 |
30 |
Promoted to Merchant (Broker) rank 1. |
5 |
30 |
Voluntarily left Broker |
5 |
30 |
Failed to qualify for Thief (Rogue). |
5 |
30 |
Switched to Drifter (Barbarian). |
5 |
33 |
Severely injured. Owe 5,000 for medical bills. |
6 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
37 |
Matilda Lord is chosen to represent Matilda Lord's faith in a vid show or other highly public forum. |
6 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |