Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
19 |
Make a breakthrough in Matilda Quaman's field. |
2 |
22 |
Voluntarily left Scientist |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
23 |
Matilda Quaman is blamed for an accident that causes the death of several crew members. Matilda Quaman's guilt drives Matilda Quaman to excel. |
3 |
23 |
Became a Merchant (Broker). |
3 |
24 |
Make an unexpected connection outside Matilda Quaman's normal circles. Gain a Contact. |
3 |
27 |
Promoted to Merchant (Broker) rank 1. |
4 |
27 |
Voluntarily left Broker |
4 |
27 |
Failed to qualify for Intelligence (Agent). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
37 |
Gained a contact. |