Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Attacked by enemies that Maud Lyness easily defeat. |
1 |
20 |
Gain Enemy if Maud Lyness don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Betrayed by a friend. One of Maud Lyness's Contacts or Allies betrays Maud Lyness, ending Maud Lyness's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Citizen (Colonist). |
3 |
24 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
4 |
24 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
25 |
Maud Lyness join a gambling circle on board. |
4 |
28 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
28 |
Continued as Navy (Engineer/Gunner). |
5 |
30 |
Vessel participates in a diplomatic mission. |
5 |
30 |
Gain a contact. |
5 |
32 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
5 |
32 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
6 |
32 |
Continued as Navy (Engineer/Gunner). |
6 |
35 |
Maud Lyness join a gambling circle on board. |
6 |
36 |
Forced to continue current assignment |
6 |
36 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |