Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
A series of bad deals and decisions force Maude Ede into bankruptcy. Maude Ede salvages what Maude Ede can. |
2 |
21 |
Became a Rogue (Thief). |
2 |
24 |
Betrayed by a friend. One of Maude Ede's Contacts or Allies betrays Maude Ede, ending Maude Ede's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Became a Army (Infantry) with the new title Private. |
3 |
25 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
25 |
Gain rebels as Enemy |
4 |
25 |
Became a Drifter (Wanderer). |
4 |
27 |
Find an Alien Artifact. |
4 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
29 |
Continued as Drifter (Wanderer). |
5 |
31 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
6 |
31 |
Failed to qualify for Artist (Entertainer). |
6 |
31 |
Switched to Drifter (Scavenger). |
6 |
34 |
Spend time with an alien race. Gain a contact. |
6 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
35 |
Continued as Drifter (Scavenger). |
7 |
38 |
Maude Ede run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |