Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
20 |
An investigation, tour, project or expedition goes wrong, stranding Mayme Newman far from home. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
Mayme Newman foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
24 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
24 |
Continued as Navy (Engineer/Gunner). |
3 |
25 |
A new romantic starts. Gain an Ally. |
3 |
28 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
28 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Mayme Newman foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
32 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
5 |
32 |
Continued as Navy (Engineer/Gunner). |
5 |
36 |
Vessel participates in a notable military engagement. |
5 |
36 |
Forced to muster out. |