Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Melvina Hotty run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Agent (Corporate Agent). |
2 |
22 |
Advanced training in a specialist field. |
3 |
25 |
Continued as Agent (Corporate Agent). |
3 |
29 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
29 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
29 |
Continued as Agent (Corporate Agent). |
4 |
33 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
33 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
34 |
During a battle, defeat or victory depends on Melvina Hotty's actions. The ship suffers severe damage and Melvina Hotty is blamed for the disaster. Melvina Hotty is court - martialled and discharged. |
6 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
37 |
Melvina Hotty secretly provide religious rites for a dying leader or noble, although they do not share Melvina Hotty's faith. Gain an Ally in the family and a Rival who disagrees with Melvina Hotty's choice. |
6 |
38 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |