Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Pirate (Rogue). |
2 |
22 |
Continued as Rogue (Thief). |
2 |
23 |
A job goes wrong, forcing Metta Franklin to flee off-planet. |
3 |
23 |
Failed to qualify for Marine Support (Marine). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
24 |
Offered job by a patron. Now owe him a favor. |
4 |
27 |
Became a Scout (Surveyor). |
4 |
29 |
Psychologically damaged by Metta Franklin's time in the scouts. |
5 |
29 |
Returned to Drifter (Barbarian). |
5 |
33 |
Spend time with an alien race. Gain a contact. |
6 |
33 |
Continued as Drifter (Barbarian). |
6 |
37 |
Attempted a risky adventure and was wildly successful. |