Metta Kelly  

Species Age Sex Str Dex End Int Edu SocUPP
Yilean 39 F 8 (0) 6 (0) 3 (-1) 6 (0) 2 (-2) 2 (-2)863622
Violent
 
Skills
Animals 0
Athletics 0
Deception 0
Gun Combat (Energy) 1
Gunner (Capital) 1
Gunner (Turret) 1
Mechanic 1
Persuade 1
Pilot (Small Craft) 1
Recon 0
Seafarer 0
Stealth 0
Steward 0
Streetwise 0
CareerAssignmentTitleRankTerms
Rogue Thief 01
Navy Engineer/Gunner Able Spacehand12
Drifter Barbarian 01
Merchant Free Trader 02
 
Term Age History
1 18 Became a Rogue (Thief).
1 20 A job goes wrong, forcing Metta Kelly to flee off-planet.
2 20 Failed to qualify for Army Support (Army).
2 20 Submitted to the draft.
2 20 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 24 Vessel participates in a notable military engagement.
2 24 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
3 24 Continued as Navy (Engineer/Gunner).
3 27 During a battle, defeat or victory depends on Metta Kelly's actions. Metta Kelly actions lead to an honorabe discharge.
4 27 Failed to qualify for Corporate Agent (Agent).
4 27 Became a Drifter (Barbarian).
4 28 Metta Kelly run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 28 Became a Merchant (Free Trader).
5 31 Given advanced training in a specialist field
6 32 Continued as Merchant (Free Trader).
6 36 A series of bad deals and decisions force Metta Kelly into bankruptcy. Metta Kelly salvages what Metta Kelly can.
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