Special Agent Mettie Schmidt  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 39 F 3 (-1) 7 (0) 7 (0) 11 (1) 7 (0) 8 (0)377B78
Distressed
 
Skills
Athletics (Endurance) 2
Deception 1
Drive (Hovercraft) 1
Flyer (Grav) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Screen) 1
Investigate 2
Melee (Unarmed) 1
Recon 0
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent Special Agent45
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 21 Given specialist training in vehicles.
1 22 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
2 22 Continued as Agent (Corporate Agent).
2 23 An investigation takes on a dangerous turn.
2 23 Accepted a deal with criminal or other figure under investigation.
3 26 Continued as Agent (Corporate Agent).
3 27 Advanced training in a specialist field.
3 30 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
4 30 Continued as Agent (Corporate Agent).
4 31 An investigation takes on a dangerous turn.
4 31 Mettie Schmidt's work ends up coming home with Mettie Schmidt, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4 34 Promoted to Agent (Corporate Agent) rank 3.
5 34 Continued as Agent (Corporate Agent).
5 35 Given specialist training in vehicles.
5 38 Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent.
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