Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Broker (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
22 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
22 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
22 |
Continued as Drifter (Wanderer). |
3 |
24 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
26 |
Continued as Drifter (Wanderer). |
4 |
29 |
Amnesia. |
4 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
34 |
Offered job by a patron. Now owe him a favor. |
5 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
34 |
Switched to Agent (Intelligence). |
6 |
38 |
Advanced training in a specialist field. |
6 |
38 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |