Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Mossie Kirkham run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Rogue (Enforcer). |
2 |
20 |
Involved in a gambling ring. |
2 |
23 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
23 |
Continued as Rogue (Enforcer). |
3 |
25 |
Gained a contact. |
3 |
27 |
Promoted to Rogue (Enforcer) rank 2. |
4 |
27 |
Continued as Rogue (Enforcer). |
4 |
28 |
Betrayed by a friend. One of Mossie Kirkham's Contacts or Allies betrays Mossie Kirkham, ending Mossie Kirkham's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
28 |
Became a Marine (Marine Support) with the new title Marine. |
5 |
30 |
Severely injured. Owe 2,500 for medical bills. |
6 |
30 |
Failed to qualify for Broker (Merchant). |
6 |
30 |
Returned to Drifter (Wanderer). |
6 |
33 |
Attacked by enemies that Mossie Kirkham easily defeat. |
6 |
33 |
Gain Enemy if Mossie Kirkham don't already have one. |
6 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
34 |
Continued as Drifter (Wanderer). |
7 |
38 |
Gained a contact. |
7 |
38 |
Promoted to Drifter (Wanderer) rank 2. |