Craftsman Myra McDermot  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 39 F 10 (1) 6 (0) 9 (1) 8 (0) 10 (1) 6 (0)A698A6
Evil, Sensitive, Receptive
 
Skills
Diplomat 2
Drive 0
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Engineer (M-drive) 1
Language (Vilani (1st Imperium)) 1
Mechanic 1
Medic 2
Profession (Worker/Armourer) 1
Science (Life Sciences/Psionicology) 1
Science (Social Sciences/Sophontology) 2
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Worker Craftsman55
 
Name Type Affinity Enmity Power Influence Species
Phil Lopez Contact 2 1 1 0 Zaris (M/53)
Phil Lopez’s relationships have begun to affect the character.
Kitty McMillan Contact 1 0 4 2 Cafadan (F/57)
 
Term Age History
1 18 Became a Citizen (Worker).
1 22 Myra McDermot is rewarded for Myra McDermot's diligence or cunning.
1 22 Promoted to Citizen (Worker) rank 1.
2 22 Continued as Citizen (Worker).
2 23 Myra McDermot's business expands, Myra McDermot's corporation grows, or the colony thrives.
2 26 Promoted to Citizen (Worker) rank 2 with the new title Technician.
3 26 Continued as Citizen (Worker).
3 28 Myra McDermot gain experience in a technical field as a computer operator or surveyor.
3 30 Promoted to Citizen (Worker) rank 3.
4 30 Continued as Citizen (Worker).
4 31 Myra McDermot learn something Myra McDermot should not have – a corporate secret, a political scandal – which Myra McDermot can profit from illegally.
4 31 Gain a criminal contact.
4 34 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
5 34 Continued as Citizen (Worker).
5 36 Myra McDermot gain experience in a technical field as a computer operator or surveyor.
5 38 Promoted to Citizen (Worker) rank 5.
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